// warps img1 (TIEBitmap) using hmat matrix to a 1000x1000 bitmap imgres := img1.GetIEVisionImage().warpPerspective(hmat, IEVisionSize(1000, 1000)); ImageEnView1.IEBitmap.AssignIEVisionImage(imgres);
// warps img1 (TIEBitmap) using hmat matrix to a 1000x1000 bitmap, with a red (scalar 0,0,255,0) border imgres := img1.GetIEVisionImage().warpPerspective(hmat, IEVisionSize(1000, 1000), ievNEAREST, ievBORDER_CONSTANT, IEVisionScalar(0, 0, 255, 0)); ImageEnView1.IEBitmap.AssignIEVisionImage(imgres);