ImageEn, unit iexProcUI

TIEEditControls.ApplyTo

TIEEditControls.ApplyTo


Declaration

procedure ApplyTo(Bitmap: TIEBitmap; SelX1: Integer = 0; SelY1: Integer = 0; SelX2: Integer = 0; SelY2: Integer = 0; Mask: TIEMask = nil); overload;
procedure ApplyTo(ImageEnView: TImageEnView); overload;
procedure ApplyTo(var ImageEffect: TIEImageEffect); overload;


Description

Apply the current effect to another image.

There are three Apply methods:
Apply: Apply the specified effect to the current image
ApplyEx: Apply() with extra parameters (seldom used)
ApplyTo: Apply the specified effect to another bitmap


Examples

// Apply the current effect to an image
bmp := TIEBitmap.Create();
bmp.LoadFromFile( 'D:\Image.png' );
IEEditControls1.ApplyTo( bmp );
bmp.SaveToFile( 'D:\Image_MOD.png' );
bmp.Free();

// Apply effect to image in unattached TImageEnView
IEEditControls1.ApplyTo( ImageEnView2 );


See Also

Apply
Reset