TImageEnVect.ObjBitmapAlpha
Declaration
property ObjBitmapAlpha[hobj: integer]: TIEBitmap;
Description
ObjBitmapAlpha contains the alpha channel of the specified object (which must be a iekBitmap object).
You can obtain the same value using ObjBitmap[hobj].AlphaChannel.
hobj is the ID of the object. You can also specify IEV_NEXT_INSERTED_OBJECT (-1) which refers to the next object to be inserted or IEV_PREVIOUS_INSERTED_OBJECT (-2) for the last object inserted.
Transition Information
If you are transitioning your code to
TImageEnView Layers, instead of ObjBitmapAlpha, use:
TIEImageLayer.Bitmap, e.g. TIEImageLayer( ImageEnView1.CurrentLayer ).Bitmap.AlphaChannel...
Note: TIELayer.Bitmap is a
TIEBitmap