TImageEnVect.ObjBitmapBorder
Declaration
property ObjBitmapBorder[hobj: integer]: boolean;
Description
If True a border around the bitmap object will be painted.
hobj is the ID of the object. You can also specify IEV_NEXT_INSERTED_OBJECT (-1) which refers to the next object to be inserted or IEV_PREVIOUS_INSERTED_OBJECT (-2) for the last object inserted.
Transition Information
If you are transitioning your code to
TImageEnView Layers, instead of ObjBitmapBorder, use:
TIELayer.BorderWidth
ImageEnView1.CurrentLayer.BorderWidth := 2;