ImageEn, unit ievect

TImageEnVect.ObjRight

TImageEnVect.ObjRight


Declaration

property ObjRight[hobj: integer]: integer;


Description

Specifies the right offset of hobj object. The coordinates are in pixels with zoom = 100%.
When setting ObjRight also ObjLeft is moved in order to maintain the original object width.

hobj is the ID of the object. You can also specify IEV_NEXT_INSERTED_OBJECT (-1) which refers to the next object to be inserted or IEV_PREVIOUS_INSERTED_OBJECT (-2) for the last object inserted.


Example

// This code creates a Box at 10, 10 of 50x50 pixels.
ImageEnVect1.ObjKind  [IEV_NEXT_INSERTED_OBJECT] := iekBOX;
ImageEnVect1.ObjLeft  [IEV_NEXT_INSERTED_OBJECT] := 10;
ImageEnVect1.ObjTop   [IEV_NEXT_INSERTED_OBJECT] := 10;
ImageEnVect1.ObjRight [IEV_NEXT_INSERTED_OBJECT] := 60;
ImageEnVect1.ObjBottom[IEV_NEXT_INSERTED_OBJECT] := 60;
ImageEnVect1.AddNewObject();


Transition Information

If you are transitioning your code to TImageEnView Layers, instead of ObjRight, use: TIELayer.PosX, TIELayer.Width

right := ImageEnView1.CurrentLayer.PosX + ImageEnView1.CurrentLayer.Width;