Declaration
property ObjStyle[hobj: integer]: TIEVStyle;
Description
ObjStyle sets some properties of the hobj object.
Default: [ievsSelectable, ievsMoveable, ievsSizeable, ievsVisible]
hobj is the ID of the object. You can also specify IEV_NEXT_INSERTED_OBJECT (-1) which refers to the next object to be inserted or IEV_PREVIOUS_INSERTED_OBJECT (-2) for the last object inserted.
// Hides the object called "cloud"
hobj := ImageEnVect1.GetObjFromName('cloud'); // hobj is an integer
ImageEnVect1.ObjStyle[hobj] := ImageEnVect1.ObjStyle[hobj] - [ievsVisible];
Transition Information
If you are transitioning your code to
TImageEnView Layers, instead of ObjStyle, use the following:
ievsSelectable | ImageEnView1.CurrentLayer.Selectable := True; | TIELayer.Selectable |
ievsMoveable | ImageEnView1.CurrentLayer.Locked := True; Note: When a layer is locked, it cannot be moved or sized. You can use TImageEnView.OnLayerMoveSize to provide more specialized locking | TIELayer.Locked |
ievsSizeable | ImageEnView1.CurrentLayer.Locked := True; Note: When a layer is locked, it cannot be moved or sized. You can use TImageEnView.OnLayerMoveSize to provide more specialized locking | TIELayer.Locked |
ievsVisible | ImageEnView1.CurrentLayer.Visible := True; | TIELayer.Visible |
ievsHideGrips | No equivalent. Grips are always shown if the object can be sized | |