UndoLimit specifies how much images (group of objects) can be saved using ObjectsSaveUndo method. Default is 1.
When you call SaveUndo ImageEn pushes the current image in an image stack. Calling Undo ImageEn restore last saved image. Calling ClearUndo ImageEn removes last saved image.
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public int UndoLimit { get; set; }
Public Property UndoLimit As Integer Get Set
public: property int UndoLimit { int get (); void set (int value); }