BMP file can have 32 bits per pixel.

This property controls how interpret the extra byte in the 32 bit word.

When BMP_HandleTransparency is true the extra byte is interpreted as alpha channel, otherwise it is just discarded (ignored).

This means that when a 32-bit bitmap is displayed in IEvolution, the transparent color is not used and the image is displayed without transparency if the BMP_HandleTransparency property is False. If the BMP_HandleTransparency property is true then the image is displayed with transparency.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public bool BMP_HandleTransparency { get; set; }
Public Property BMP_HandleTransparency As Boolean
	Get
	Set
public:
property bool BMP_HandleTransparency {
	bool get ();
	void set (bool value);
}

See Also