Create a closed polyline (polygon) making a flood fill starting from x,y point.
This method is usefull to create a polygon following the image edges.
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public IEObjectPolyLine( IEAnnotations Annotations, bool fromEdge, int x, int y, bool maxFilter, int tolerance )
Public Sub New ( _ Annotations As IEAnnotations, _ fromEdge As Boolean, _ x As Integer, _ y As Integer, _ maxFilter As Boolean, _ tolerance As Integer _ )
public: IEObjectPolyLine( IEAnnotations^ Annotations, bool fromEdge, int x, int y, bool maxFilter, int tolerance )
Parameters
- Annotations
- IEAnnotations
The parent IEAnnotations object
- fromEdge
- Boolean
True if you want a polygon from image edge
- x
- Int32
The starting horizontal coordinate
- y
- Int32
The starting vertical coordinate
- maxFilter
- Boolean
Set maxFilter to True to apply a maximum filter that removes noise.
- tolerance
- Int32
tolerance specifies the color diference of starting pixel and testing one.