ThreadPoolSize specifies how many threads can be created to load images. If it is 0 all images are loaded in the main thread.
Namespace: HiComponents.IEvolutionAssembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public int ThreadPoolSize { get; set; }
Public Property ThreadPoolSize As Integer Get Set
public: property int ThreadPoolSize { int get (); void set (int value); }