Render the bitmap to a destination image. The destination image must have the right size and must have ie24RGB pixelformat.

Namespace: HiComponents.IEvolution
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0

Syntax

         
 C#  Visual Basic  Visual C++ 
public void Render(
	IEImage destination,
	int xDst,
	int yDst,
	int dxDst,
	int dyDst,
	int xSrc,
	int ySrc,
	int dxSrc,
	int dySrc,
	int transparency,
	IEResampleFilter resampleFilter,
	RenderOperation renderOperation,
	double opacity
)
Public Sub Render ( _
	destination As IEImage, _
	xDst As Integer, _
	yDst As Integer, _
	dxDst As Integer, _
	dyDst As Integer, _
	xSrc As Integer, _
	ySrc As Integer, _
	dxSrc As Integer, _
	dySrc As Integer, _
	transparency As Integer, _
	resampleFilter As IEResampleFilter, _
	renderOperation As RenderOperation, _
	opacity As Double _
)
public:
void Render(
	IEImage^ destination, 
	int xDst, 
	int yDst, 
	int dxDst, 
	int dyDst, 
	int xSrc, 
	int ySrc, 
	int dxSrc, 
	int dySrc, 
	int transparency, 
	IEResampleFilter resampleFilter, 
	RenderOperation renderOperation, 
	double opacity
)

Parameters

destination
IEImage
The destination image.
xDst
Int32
Destination left coordinate.
yDst
Int32
Destination top coordainte.
dxDst
Int32
Width of destination rectangle.
dyDst
Int32
Height of destination rectangle.
xSrc
Int32
Source left coordinate.
ySrc
Int32
Source top coordiante.
dxSrc
Int32
Width of source rectangle.
dySrc
Int32
Height of source rectangle.
transparency
Int32
The transparency. 0=transpareny 255=opaque
resampleFilter
IEResampleFilter
The resample filter when the image needs to be resampled.
renderOperation
RenderOperation
The render operation with the background.
opacity
Double
Opacity specifies the opacity (0 to 1.0).

See Also