If the layer has an alpha channel then edges of the image will be "feathered." Feathering softens the edges of an image by applying alpha transparency at a rate that is proportional to the distance to the edge (specifically, adding a gradient in the alpha channel).
The value (0 to 255) indicates the depth in pixels of the feather effect.
Default: 0 (no edge feathering)
Assembly: IEvolution2 (in IEvolution2.dll) Version: 10.1.0.0
Syntax
C# | Visual Basic | Visual C++ |
public int AlphaEdgeFeathering { get; set; }
Public Property AlphaEdgeFeathering As Integer Get Set
public: property int AlphaEdgeFeathering { int get (); void set (int value); }